Dragon Warrior IV HD text pack: font, window borders and cursors, smoothly
upscaled 4x from the game's own 8x8 tiles by tools/make_font_hdpack.py.
Generated locally from the player's ROM; not for redistribution.

Battle monsters: the project owner's artwork (hd/monsters/source), fitted
and sliced onto the game's own monster tiles by tools/make_monster_hdpack.py.

Map tiles: the project owner's artwork (hd/field/source atlases), cut per
8x8 tile and keyed onto the game's own map tiles by tools/make_field_hdpack.py.

Title screen: the project owner's artwork in layers (hd/title/layers/), drawn
by tools/make_title_hdpack.py.

Endor casino: the poker cards are the project owner's artwork (hd/casino/cards);
the poker screen's other tiles are smoothly upscaled from your ROM.

Endor casino: the slot machine and its reel symbols are the project owner's
artwork (hd/casino/slots); its lamps and coin digits are smoothly upscaled from
your ROM.

Walking characters: the project owner's artwork (hd/sprites/source), fitted
to the game's own character sprites and keyed per 8x8 sprite by
tools/make_sprite_hdpack.py.
